This fall brought our name to the credits of 2 innovative world & press acclaimed productions. 1st one – as mentioned by a Quartz journalist – broke a ton of records. Over $725 millions in worldwide sales just 3 days after its launch. 6 years of work, 2000 pages of script, 2200 days of Mocap work, […]
Author Archive for: admin
This author has yet to write their bio.Meanwhile lets just say that we are proud admin contributed a whooping 6 entries.
Entries by admin
Monitor enables control of any Grabber instance running on a remote computer. It also lets you control multiple Grabber instances at once, and provides an easy-to-use monitoring system for live performance or multi-actors recording performance. Monitor now displays tracking result feedback from remote Grabber as well as red ghost positioning. We also added a direct […]
We are very excited to introduce you to Grabber 3.2 bringing you new amazing features. Go Multi-view Grabber 3.2 is now supporting multi-view recording & tracking. It works with all industry standard solutions as well as Dynamixyz MV HMC. Be ready to set the tune Improving audio support, we made it possible to monitor the audio […]
PERFORMER 2.7 is now live adding brand new and exciting features to both Single-View and Multi-View software versions. Annotation got smarter Achieve more productive and time saving annotation using the “Smart Annotation” feature. It now displays a 3D mesh – like in the MV version – that gives a visual feedback as to how well the […]
Dynamixyz was one of the main sponsors of the 1st Mocap Summit ever organised in Latin America, a great opportunity made possible by Kidzkorner Studio. The event called Mocap Summit MX took place from October 3 to October 5 in Mexico City. First day was dedicated to conferences held by top Video Games and Mocap industry […]
This is one of our 2019 resolutions. Updating regularly this page with what’s going on @Dynamixyz: new features, new products, new projects, tips and announcements… Stay tuned to discover what the future will bring in terms of facial mocap innovations!