Dynamixyz line-up at Siggraph 2019



  • Our new scan-based tracking and solving technology,
  • Live Pro Multi-View (real-time tracking system), streaming live recorded video data in Unreal Engine,
  • Performer and Grabber latest software addition.


Other happenings “on the floor”:

➡  Dynamixyz is a partner of the Birds of Feather Virtual Beings World held at the Siggraph Convention Centre on Monday, July 29, 2019 from 4.30 pm.
Emilie Guy, R&D engineer at Dynamixyz, will be presenting the panel of facial motion capture technologies available for virtual beings projects during the Virtual Beings, Fast Forward session.
Dynamixyz is providing a HMC and one year of Performer Factory license (including real- time) to the winner of the V-Tuber contest.

➡  Additional partners/customers demos:

ICVR – Booth 647: ICVR will unveil their digital human project– a photorealistic 3D human being, created from hundreds of 3D scans in partnership with The Scan Truck. One of the most impressive applications being shown off is the ability for an actor to drive the model real-time in Unreal Engine through a combination of Dynamixyz facial tracking software and an XSens motion-capture suit. ICVR chose Dynamixyz as its facial capture solution due to the unrivalled level of detail and customization it provides – allowing the facial capture data output to be tailored to the specific face and blendshapes of ICVR’s digital human.
ICVR is a full-service Los Angeles-based software development studio that specializes in AR, VR & other emerging technology with specific focus on Unreal Engine & Unity.

Mocap Now– Booth 748: Mocap Now will be showcasing a real-time playback of full body (Optitrack), face (Dynamixyz) and finger (Stretchsense) LIVE into Unreal.

Mocap Now is a full-service Virtual Production/Mocap Studio in Seattle Wa USA.

Standard DeviationBooth number to be confirmed: Standard Deviation will be presenting several innovative new head gears along with a real-time facial Motion Capture performance with Dynamixyz specific trackers embedded directly in the body-worn recorder.

Standard Deviation provides custom mocap gears for challenging captures. Their team has been perfecting real-time capture of face, body, and hands since the early 1990’s.

VeesoBooth number to be confirmed: Veeso will be showcasing Dynamixyz generic tracker technology directly in a VR gear environment, tracking and retargeting lip synch for VR applications.

Veeso provides VR face tracking technology and is located in UK.

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Previously in October : Mocap Summit Mexico

Dynamixyz was one of the main sponsors of the 1st Mocap Summit ever organised in Latin America, a great opportunity made possible by Kidzkorner Studio. The event called Mocap Summit MX took place from October 3 to October 5 in Mexico City.

First day was dedicated to conferences held by top Video Games and Mocap industry companies and universities such as Epic Games, Optitrack, Vancouver Film School…etc. Our CTO, Nicolas Stoiber introduced the audience to the benefits of our markerless facial Mocap technology Performer, raising discussions about generic/specific tracking and single/multi view capture.

Second and third days were dedicated to workshops so that students could get hands on facial and body motion capture technologies as well as practice mocap performance acting.

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