Unveiling Dynamixyz Stereo HMC

Dynamixyz now offers a complete Multi-View Markerless facial Mocap system including both software and hardware.

Like every HMC from the range, Dynamixyz Stereo HMC is robust, light and compact, leaving the field of view unobstructed bringing maximum comfort for the performer and the Mocap technician.

The Stereo comes in 3 versions: Tethered, Wireless (as described below) or Wireless Live

Multi-View Facial Mocap brings very accurate 3D tracking and organic-looking facial animations giving lifelikeness and aesthetic results.

Discover Monitor 3.2

Monitor enables control of any Grabber instance running on a remote computer. It also lets you control multiple Grabber instances at once, and provides an easy-to-use monitoring system for live performance or multi-actors recording performance.

Monitor now displays tracking result feedback from remote Grabber as well as red ghost positioning.

We also added a direct connection feature, allowing to connect a remote Grabber using its IP address.

 

Grabber 3.2 on air

We are very excited to introduce you to Grabber 3.2 bringing you new amazing features.

Go Multi-view

Grabber 3.2 is now supporting multi-view recording & tracking. It works with all industry standard solutions as well as Dynamixyz MV HMC.

Be ready to set the tune

Improving audio support, we made it possible to monitor the audio from the input, and to redirect everything to the audio output device of your choice.

Audio delaying has also been added. When using live tracking with your favorite 3D Engine (Unreal, Unity…), a slight delay due to tracking computation and 3D rendering might be experienced. Particularly useful during live performances, the delay feature lets you adjust perfect lip synchronization between the voice of your actor and the result of the animation.

Audio can be heard, but also seen! We added a couple of VuMeters to help you visualize and troubleshoot audio issues before recording.

 

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Boost your pipeline with Performer 2.7

PERFORMER 2.7 is now live adding brand new and exciting features to both Single-View and Multi-View software versions.

Annotation got smarter

Achieve more productive and time saving annotation using the “Smart Annotation” feature. It now displays a 3D mesh – like in the MV version – that gives a visual feedback as to how well the annotation approximates the actor’s face shape. A sequential annotation process now assists you in placing key landmarks (1) to estimate Translation (tip of nose), Rotation (eyes corner), Mouth, etc…  Annotation becomes simpler and less error-prone. When using Default Calibration, you can also manually tune the focal length to match your camera (2).

In addition, new buttons will allow you to close precisely and without risk of errors, the inside of the mouth and the eyes (3).

Last but not least, you can now annotate faster and more accurately using keyboard arrows as shortcuts to move points.

Audio is now supported

You can now use audio in Performer session mode to check tracking and animation results so you can get your character speaking and adjust lip sync. Audio is also particularly helpful to identify tricky phonemes (m and n, b and p for example).

Audio can be either extracted from the video input selection window or read from an external file.

You can sync audio and video at any time, during the input  selection and in session mode. Audio is managed per shot in the session mode.

 

 

 

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