We are very excited to introduce you to Grabber 3.2 bringing you new amazing features.
Grabber 3.2 is now supporting multi-view recording & tracking. It works with all industry standard solutions as well as Dynamixyz MV HMC.
Be ready to set the tune
Improving audio support, we made it possible to monitor the audio from the input, and to redirect everything to the audio output device of your choice.
Audio delaying has also been added. When using live tracking with your favorite 3D Engine (Unreal, Unity…), a slight delay due to tracking computation and 3D rendering might be experienced. Particularly useful during live performances, the delay feature lets you adjust perfect lip synchronization between the voice of your actor and the result of the animation.
Audio can be heard, but also seen! We added a couple of VuMeters to help you visualize and troubleshoot audio issues before recording.